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» The Call To Come
Lordren EmptyMon Jan 20, 2014 12:29 am by Eisen Mauer

» Face to Face
Lordren EmptyWed Jan 15, 2014 11:14 pm by Ryilin Ouse

» Party Time
Lordren EmptySun Jan 12, 2014 1:50 pm by Tannis Krait

» [GM]Rare Ingredient Hunting...
Lordren EmptyFri Jan 10, 2014 3:56 am by Umbrix Chiffon

» And I Weep...
Lordren EmptyThu Jan 09, 2014 10:05 pm by Evexi

» Enter: Tutorials
Lordren EmptyFri Jan 03, 2014 2:09 am by Tannis Krait

» Liam Cress :: Rapid Palisade
Lordren EmptyThu Dec 19, 2013 12:59 pm by Rapid Palisade

» GM Request
Lordren EmptyThu Dec 19, 2013 12:35 am by The Great GM

» 8006 :: Madeline Clark
Lordren EmptyTue Dec 17, 2013 3:03 am by Madeline Clark

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Lordren

 
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Mar Londo

:PLAYER START: Dominating the orderly sprawl of Mar Londo is the seat of Lordren's power, the council building after which the entire area is named. The Sword's Court is permanently located here, as well as all the amenities that coincide with it. For starting in Lordren, each player will be assigned an NPC mentor which will teach their squire the most honorable ways of the nation, and on the day they believe their charge ready, will accompany the player to meet with the Sword's Court to be Knighted as one of the Order. Buildings in this area include stables, armories, barracks, taverns, festival halls, churches (halls of all-faith), galleries and song-halls.
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Central

Sprawling markets lend a feel of Mediterranean bliss to the nation's economic hub. Nestled along the coastline, the bounty of the balmy sea is laid into the palms of whomever accumulates wealth enough to partake in the rich atmosphere. Monthly festivals of light and music brighten the streets of a city which is in no way lacking a... lively underground market of more... lively... company. The nightlife is nearly more exciting than the bustling city by day, full of booze, loose women and treachery.
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Bellemy's Vault

At the center of the wealthy's seat of lofty power lies a grand colosseum, open year-round to the public to witness all manner of games, the most prominent of which are generally the hundred-man brawls. A player may sign up to compete here, but the NPC levels are randomly generated from 1-50, so prior training is advised if one wishes to succeed. Other sporting events include wrestling, archery, javelin tosses, chariot-racing and gladiator-style bloodbaths. Gold rewards are offered to the victors, as well as promises of fame and power.
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Shadowdale

A crocked town, filled with liars and cheats, murders and sneaks. Unique to world of Ardermina for it being the only town that allows combat, and rightly so, you'll need to defend yourself from the gathering of shady characters that call this place home. But even this lawless place has it own status quo. The "Blue Blood" gang runs this town and has done so for year. It was by their influence that Shaowdale became a place of crime and murder, robbing its former citizens of their once happy home.
12Jump start.
Fri Jul 12, 2013 5:45 pm
Athos de MingXing View latest post
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Hollowedge

A scar upon the earth, a canyon of jagged earth and twisted creatures of stone. It is best to consider that everything under its grey skies could be one of these stone creatures called Golems. Be cautious, as by nature the Golems do not seek confrontation but they will defend their territory from outsiders and while they rely on brawn over brains their true strength is in numbers. Legends tell however that deep within the canyon, hidden well by the Golems lives the eldest of their kind, and a treasure that could make one a king..
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